/* ===========================================================
* JFreeChart : a free chart library for the Java(tm) platform
* ===========================================================
*
* (C) Copyright 2000-2007, by Object Refinery Limited and Contributors.
*
* Project Info: http://www.jfree.org/jfreechart/index.html
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* [Java is a trademark or registered trademark of Sun Microsystems, Inc.
* in the United States and other countries.]
*
* ---------------------
* AbstractRenderer.java
* ---------------------
* (C) Copyright 2002-2007, by Object Refinery Limited.
*
* Original Author: David Gilbert (for Object Refinery Limited);
* Contributor(s): Nicolas Brodu;
*
* Changes:
* --------
* 22-Aug-2002 : Version 1, draws code out of AbstractXYItemRenderer to share
* with AbstractCategoryItemRenderer (DG);
* 01-Oct-2002 : Fixed errors reported by Checkstyle (DG);
* 06-Nov-2002 : Moved to the com.jrefinery.chart.renderer package (DG);
* 21-Nov-2002 : Added a paint table for the renderer to use (DG);
* 17-Jan-2003 : Moved plot classes into a separate package (DG);
* 25-Mar-2003 : Implemented Serializable (DG);
* 29-Apr-2003 : Added valueLabelFont and valueLabelPaint attributes, based on
* code from Arnaud Lelievre (DG);
* 29-Jul-2003 : Amended code that doesn't compile with JDK 1.2.2 (DG);
* 13-Aug-2003 : Implemented Cloneable (DG);
* 15-Sep-2003 : Fixed serialization (NB);
* 17-Sep-2003 : Changed ChartRenderingInfo --> PlotRenderingInfo (DG);
* 07-Oct-2003 : Moved PlotRenderingInfo into RendererState to allow for
* multiple threads using a single renderer (DG);
* 20-Oct-2003 : Added missing setOutlinePaint() method (DG);
* 23-Oct-2003 : Split item label attributes into 'positive' and 'negative'
* values (DG);
* 26-Nov-2003 : Added methods to get the positive and negative item label
* positions (DG);
* 01-Mar-2004 : Modified readObject() method to prevent null pointer exceptions
* after deserialization (DG);
* 19-Jul-2004 : Fixed bug in getItemLabelFont(int, int) method (DG);
* 04-Oct-2004 : Updated equals() method, eliminated use of NumberUtils,
* renamed BooleanUtils --> BooleanUtilities, ShapeUtils -->
* ShapeUtilities (DG);
* 15-Mar-2005 : Fixed serialization of baseFillPaint (DG);
* 16-May-2005 : Base outline stroke should never be null (DG);
* 01-Jun-2005 : Added hasListener() method for unit testing (DG);
* 08-Jun-2005 : Fixed equals() method to handle GradientPaint (DG);
* ------------- JFREECHART 1.0.x ---------------------------------------------
* 02-Feb-2007 : Minor API doc update (DG);
* 19-Feb-2007 : Fixes for clone() method (DG);
* 28-Feb-2007 : Use cached event to signal changes (DG);
* 19-Apr-2007 : Deprecated seriesVisible and seriesVisibleInLegend flags (DG);
* 20-Apr-2007 : Deprecated paint, fillPaint, outlinePaint, stroke,
* outlineStroke, shape, itemLabelsVisible, itemLabelFont,
* itemLabelPaint, positiveItemLabelPosition,
* negativeItemLabelPosition and createEntities override
* fields (DG);
* 13-Jun-2007 : Added new autoPopulate flags for core series attributes (DG);
* 23-Oct-2007 : Updated lookup methods to better handle overridden
* methods (DG);
* 04-Dec-2007 : Modified hashCode() implementation (DG);
*
*/
package org.jfree.chart.renderer;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Paint;
import java.awt.Shape;
import java.awt.Stroke;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
import java.util.Arrays;
import java.util.EventListener;
import java.util.List;
import javax.swing.event.EventListenerList;
import org.jfree.chart.HashUtilities;
import org.jfree.chart.event.RendererChangeEvent;
import org.jfree.chart.event.RendererChangeListener;
import org.jfree.chart.labels.ItemLabelAnchor;
import org.jfree.chart.labels.ItemLabelPosition;
import org.jfree.chart.plot.DrawingSupplier;
import org.jfree.chart.plot.PlotOrientation;
import org.jfree.io.SerialUtilities;
import org.jfree.ui.TextAnchor;
import org.jfree.util.BooleanList;
import org.jfree.util.BooleanUtilities;
import org.jfree.util.ObjectList;
import org.jfree.util.ObjectUtilities;
import org.jfree.util.PaintList;
import org.jfree.util.PaintUtilities;
import org.jfree.util.ShapeList;
import org.jfree.util.ShapeUtilities;
import org.jfree.util.StrokeList;
/**
* Base class providing common services for renderers. Most methods that update
* attributes of the renderer will fire a {@link RendererChangeEvent}, which
* normally means the plot that owns the renderer will receive notification that
* the renderer has been changed (the plot will, in turn, notify the chart).
*/
public abstract class AbstractRenderer implements Cloneable, Serializable {
/** For serialization. */
private static final long serialVersionUID = -828267569428206075L;
/** Zero represented as a <code>Double</code>. */
public static final Double ZERO = new Double(0.0);
/** The default paint. */
public static final Paint DEFAULT_PAINT = Color.blue;
/** The default outline paint. */
public static final Paint DEFAULT_OUTLINE_PAINT = Color.gray;
/** The default stroke. */
public static final Stroke DEFAULT_STROKE = new BasicStroke(1.0f);
/** The default outline stroke. */
public static final Stroke DEFAULT_OUTLINE_STROKE = new BasicStroke(1.0f);
/** The default shape. */
public static final Shape DEFAULT_SHAPE
= new Rectangle2D.Double(-3.0, -3.0, 6.0, 6.0);
/** The default value label font. */
public static final Font DEFAULT_VALUE_LABEL_FONT
= new Font("SansSerif", Font.PLAIN, 10);
/** The default value label paint. */
public static final Paint DEFAULT_VALUE_LABEL_PAINT = Color.black;
/**
* A flag that controls the visibility of ALL series.
*
* @deprecated This field is redundant, you can rely on seriesVisibleList
* and baseSeriesVisible. Deprecated from version 1.0.6 onwards.
*/
private Boolean seriesVisible;
/** A list of flags that controls whether or not each series is visible. */
private BooleanList seriesVisibleList;
/** The default visibility for each series. */
private boolean baseSeriesVisible;
/**
* A flag that controls the visibility of ALL series in the legend.
*
* @deprecated This field is redundant, you can rely on
* seriesVisibleInLegendList and baseSeriesVisibleInLegend.
* Deprecated from version 1.0.6 onwards.
*/
private Boolean seriesVisibleInLegend;
/**
* A list of flags that controls whether or not each series is visible in
* the legend.
*/
private BooleanList seriesVisibleInLegendList;
/** The default visibility for each series in the legend. */
private boolean baseSeriesVisibleInLegend;
/**
* The paint for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on paintList and
* basePaint. Deprecated from version 1.0.6 onwards.
*/
private transient Paint paint;
/** The paint list. */
private PaintList paintList;
/**
* A flag that controls whether or not the paintList is auto-populated
* in the {@link #lookupSeriesPaint(int)} method.
*
* @since 1.0.6
*/
private boolean autoPopulateSeriesPaint;
/** The base paint. */
private transient Paint basePaint;
/**
* The fill paint for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on fillPaintList and
* baseFillPaint. Deprecated from version 1.0.6 onwards.
*/
private transient Paint fillPaint;
/** The fill paint list. */
private PaintList fillPaintList;
/**
* A flag that controls whether or not the fillPaintList is auto-populated
* in the {@link #lookupSeriesFillPaint(int)} method.
*
* @since 1.0.6
*/
private boolean autoPopulateSeriesFillPaint;
/** The base fill paint. */
private transient Paint baseFillPaint;
/**
* The outline paint for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on outlinePaintList
* and baseOutlinePaint. Deprecated from version 1.0.6 onwards.
*/
private transient Paint outlinePaint;
/** The outline paint list. */
private PaintList outlinePaintList;
/**
* A flag that controls whether or not the outlinePaintList is
* auto-populated in the {@link #lookupSeriesOutlinePaint(int)} method.
*
* @since 1.0.6
*/
private boolean autoPopulateSeriesOutlinePaint;
/** The base outline paint. */
private transient Paint baseOutlinePaint;
/**
* The stroke for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on strokeList and
* baseStroke. Deprecated from version 1.0.6 onwards.
*/
private transient Stroke stroke;
/** The stroke list. */
private StrokeList strokeList;
/**
* A flag that controls whether or not the strokeList is auto-populated
* in the {@link #lookupSeriesStroke(int)} method.
*
* @since 1.0.6
*/
private boolean autoPopulateSeriesStroke;
/** The base stroke. */
private transient Stroke baseStroke;
/**
* The outline stroke for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on strokeList and
* baseStroke. Deprecated from version 1.0.6 onwards.
*/
private transient Stroke outlineStroke;
/** The outline stroke list. */
private StrokeList outlineStrokeList;
/** The base outline stroke. */
private transient Stroke baseOutlineStroke;
/**
* A flag that controls whether or not the outlineStrokeList is
* auto-populated in the {@link #lookupSeriesOutlineStroke(int)} method.
*
* @since 1.0.6
*/
private boolean autoPopulateSeriesOutlineStroke;
/**
* The shape for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on shapeList and
* baseShape. Deprecated from version 1.0.6 onwards.
*/
private transient Shape shape;
/** A shape list. */
private ShapeList shapeList;
/**
* A flag that controls whether or not the shapeList is auto-populated
* in the {@link #lookupSeriesShape(int)} method.
*
* @since 1.0.6
*/
private boolean autoPopulateSeriesShape;
/** The base shape. */
private transient Shape baseShape;
/**
* Visibility of the item labels for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on
* itemLabelsVisibleList and baseItemLabelsVisible. Deprecated from
* version 1.0.6 onwards.
*/
private Boolean itemLabelsVisible;
/** Visibility of the item labels PER series. */
private BooleanList itemLabelsVisibleList;
/** The base item labels visible. */
private Boolean baseItemLabelsVisible;
/**
* The item label font for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on itemLabelFontList
* and baseItemLabelFont. Deprecated from version 1.0.6 onwards.
*/
private Font itemLabelFont;
/** The item label font list (one font per series). */
private ObjectList itemLabelFontList;
/** The base item label font. */
private Font baseItemLabelFont;
/**
* The item label paint for ALL series.
*
* @deprecated This field is redundant, you can rely on itemLabelPaintList
* and baseItemLabelPaint. Deprecated from version 1.0.6 onwards.
*/
private transient Paint itemLabelPaint;
/** The item label paint list (one paint per series). */
private PaintList itemLabelPaintList;
/** The base item label paint. */
private transient Paint baseItemLabelPaint;
/**
* The positive item label position for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on the
* positiveItemLabelPositionList and basePositiveItemLabelPosition
* fields. Deprecated from version 1.0.6 onwards.
*/
private ItemLabelPosition positiveItemLabelPosition;
/** The positive item label position (per series). */
private ObjectList positiveItemLabelPositionList;
/** The fallback positive item label position. */
private ItemLabelPosition basePositiveItemLabelPosition;
/**
* The negative item label position for ALL series (optional).
*
* @deprecated This field is redundant, you can rely on the
* negativeItemLabelPositionList and baseNegativeItemLabelPosition
* fields. Deprecated from version 1.0.6 onwards.
*/
private ItemLabelPosition negativeItemLabelPosition;
/** The negative item label position (per series). */
private ObjectList negativeItemLabelPositionList;
/** The fallback negative item label position. */
private ItemLabelPosition baseNegativeItemLabelPosition;
/** The item label anchor offset. */
private double itemLabelAnchorOffset = 2.0;
/**
* A flag that controls whether or not entities are generated for
* ALL series (optional).
*
* @deprecated This field is redundant, you can rely on the
* createEntitiesList and baseCreateEntities fields. Deprecated from
* version 1.0.6 onwards.
*/
private Boolean createEntities;
/**
* Flags that control whether or not entities are generated for each
* series. This will be overridden by 'createEntities'.
*/
private BooleanList createEntitiesList;
/**
* The default flag that controls whether or not entities are generated.
* This flag is used when both the above flags return null.
*/
private boolean baseCreateEntities;
/** Storage for registered change listeners. */
private transient EventListenerList listenerList;
/** An event for re-use. */
private transient RendererChangeEvent event;
/**
* Default constructor.
*/
public AbstractRenderer() {
this.seriesVisible = null;
this.seriesVisibleList = new BooleanList();
this.baseSeriesVisible = true;
this.seriesVisibleInLegend = null;
this.seriesVisibleInLegendList = new BooleanList();
this.baseSeriesVisibleInLegend = true;
this.paint = null;
this.paintList = new PaintList();
this.basePaint = DEFAULT_PAINT;
this.autoPopulateSeriesPaint = true;
this.fillPaint = null;
this.fillPaintList = new PaintList();
this.baseFillPaint = Color.white;
this.autoPopulateSeriesFillPaint = false;
this.outlinePaint = null;
this.outlinePaintList = new PaintList();
this.baseOutlinePaint = DEFAULT_OUTLINE_PAINT;
this.autoPopulateSeriesOutlinePaint = false;
this.stroke = null;
this.strokeList = new StrokeList();
this.baseStroke = DEFAULT_STROKE;
this.autoPopulateSeriesStroke = false;
this.outlineStroke = null;
this.outlineStrokeList = new StrokeList();
this.baseOutlineStroke = DEFAULT_OUTLINE_STROKE;
this.autoPopulateSeriesOutlineStroke = false;
this.shape = null;
this.shapeList = new ShapeList();
this.baseShape = DEFAULT_SHAPE;
this.autoPopulateSeriesShape = true;
this.itemLabelsVisible = null;
this.itemLabelsVisibleList = new BooleanList();
this.baseItemLabelsVisible = Boolean.FALSE;
this.itemLabelFont = null;
this.itemLabelFontList = new ObjectList();
this.baseItemLabelFont = new Font("SansSerif", Font.PLAIN, 10);
this.itemLabelPaint = null;
this.itemLabelPaintList = new PaintList();
this.baseItemLabelPaint = Color.black;
this.positiveItemLabelPosition = null;
this.positiveItemLabelPositionList = new ObjectList();
this.basePositiveItemLabelPosition = new ItemLabelPosition(
ItemLabelAnchor.OUTSIDE12, TextAnchor.BOTTOM_CENTER);
this.negativeItemLabelPosition = null;
this.negativeItemLabelPositionList = new ObjectList();
this.baseNegativeItemLabelPosition = new ItemLabelPosition(
ItemLabelAnchor.OUTSIDE6, TextAnchor.TOP_CENTER);
this.createEntities = null;
this.createEntitiesList = new BooleanList();
this.baseCreateEntities = true;
this.listenerList = new EventListenerList();
}
/**
* Returns the drawing supplier from the plot.
*
* @return The drawing supplier.
*/
public abstract DrawingSupplier getDrawingSupplier();
// SERIES VISIBLE (not yet respected by all renderers)
/**
* Returns a boolean that indicates whether or not the specified item
* should be drawn (this is typically used to hide an entire series).
*
* @param series the series index.
* @param item the item index.
*
* @return A boolean.
*/
public boolean getItemVisible(int series, int item) {
return isSeriesVisible(series);
}
/**
* Returns a boolean that indicates whether or not the specified series
* should be drawn.
*
* @param series the series index.
*
* @return A boolean.
*/
public boolean isSeriesVisible(int series) {
boolean result = this.baseSeriesVisible;
if (this.seriesVisible != null) {
result = this.seriesVisible.booleanValue();
}
else {
Boolean b = this.seriesVisibleList.getBoolean(series);
if (b != null) {
result = b.booleanValue();
}
}
return result;
}
/**
* Returns the flag that controls the visibility of ALL series. This flag
* overrides the per series and default settings - you must set it to
* <code>null</code> if you want the other settings to apply.
*
* @return The flag (possibly <code>null</code>).
*
* @see #setSeriesVisible(Boolean)
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #getSeriesVisible(int)} and
* {@link #getBaseSeriesVisible()}.
*/
public Boolean getSeriesVisible() {
return this.seriesVisible;
}
/**
* Sets the flag that controls the visibility of ALL series and sends a
* {@link RendererChangeEvent} to all registered listeners. This flag
* overrides the per series and default settings - you must set it to
* <code>null</code> if you want the other settings to apply.
*
* @param visible the flag (<code>null</code> permitted).
*
* @see #getSeriesVisible()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesVisible(int, Boolean)}
* and {@link #setBaseSeriesVisible(boolean)}.
*/
public void setSeriesVisible(Boolean visible) {
setSeriesVisible(visible, true);
}
/**
* Sets the flag that controls the visibility of ALL series and sends a
* {@link RendererChangeEvent} to all registered listeners. This flag
* overrides the per series and default settings - you must set it to
* <code>null</code> if you want the other settings to apply.
*
* @param visible the flag (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesVisible()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesVisible(int, Boolean)}
* and {@link #setBaseSeriesVisible(boolean)}.
*/
public void setSeriesVisible(Boolean visible, boolean notify) {
this.seriesVisible = visible;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether a series is visible.
*
* @param series the series index (zero-based).
*
* @return The flag (possibly <code>null</code>).
*
* @see #setSeriesVisible(int, Boolean)
*/
public Boolean getSeriesVisible(int series) {
return this.seriesVisibleList.getBoolean(series);
}
/**
* Sets the flag that controls whether a series is visible and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param visible the flag (<code>null</code> permitted).
*
* @see #getSeriesVisible(int)
*/
public void setSeriesVisible(int series, Boolean visible) {
setSeriesVisible(series, visible, true);
}
/**
* Sets the flag that controls whether a series is visible and, if
* requested, sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param series the series index.
* @param visible the flag (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesVisible(int)
*/
public void setSeriesVisible(int series, Boolean visible, boolean notify) {
this.seriesVisibleList.setBoolean(series, visible);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base visibility for all series.
*
* @return The base visibility.
*
* @see #setBaseSeriesVisible(boolean)
*/
public boolean getBaseSeriesVisible() {
return this.baseSeriesVisible;
}
/**
* Sets the base visibility and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param visible the flag.
*
* @see #getBaseSeriesVisible()
*/
public void setBaseSeriesVisible(boolean visible) {
// defer argument checking...
setBaseSeriesVisible(visible, true);
}
/**
* Sets the base visibility and, if requested, sends
* a {@link RendererChangeEvent} to all registered listeners.
*
* @param visible the visibility.
* @param notify notify listeners?
*
* @see #getBaseSeriesVisible()
*/
public void setBaseSeriesVisible(boolean visible, boolean notify) {
this.baseSeriesVisible = visible;
if (notify) {
fireChangeEvent();
}
}
// SERIES VISIBLE IN LEGEND (not yet respected by all renderers)
/**
* Returns <code>true</code> if the series should be shown in the legend,
* and <code>false</code> otherwise.
*
* @param series the series index.
*
* @return A boolean.
*/
public boolean isSeriesVisibleInLegend(int series) {
boolean result = this.baseSeriesVisibleInLegend;
if (this.seriesVisibleInLegend != null) {
result = this.seriesVisibleInLegend.booleanValue();
}
else {
Boolean b = this.seriesVisibleInLegendList.getBoolean(series);
if (b != null) {
result = b.booleanValue();
}
}
return result;
}
/**
* Returns the flag that controls the visibility of ALL series in the
* legend. This flag overrides the per series and default settings - you
* must set it to <code>null</code> if you want the other settings to
* apply.
*
* @return The flag (possibly <code>null</code>).
*
* @see #setSeriesVisibleInLegend(Boolean)
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #getSeriesVisibleInLegend(int)}
* and {@link #getBaseSeriesVisibleInLegend()}.
*/
public Boolean getSeriesVisibleInLegend() {
return this.seriesVisibleInLegend;
}
/**
* Sets the flag that controls the visibility of ALL series in the legend
* and sends a {@link RendererChangeEvent} to all registered listeners.
* This flag overrides the per series and default settings - you must set
* it to <code>null</code> if you want the other settings to apply.
*
* @param visible the flag (<code>null</code> permitted).
*
* @see #getSeriesVisibleInLegend()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesVisibleInLegend(int,
* Boolean)} and {@link #setBaseSeriesVisibleInLegend(boolean)}.
*/
public void setSeriesVisibleInLegend(Boolean visible) {
setSeriesVisibleInLegend(visible, true);
}
/**
* Sets the flag that controls the visibility of ALL series in the legend
* and sends a {@link RendererChangeEvent} to all registered listeners.
* This flag overrides the per series and default settings - you must set
* it to <code>null</code> if you want the other settings to apply.
*
* @param visible the flag (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesVisibleInLegend()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesVisibleInLegend(int,
* Boolean, boolean)} and {@link #setBaseSeriesVisibleInLegend(boolean,
* boolean)}.
*/
public void setSeriesVisibleInLegend(Boolean visible, boolean notify) {
this.seriesVisibleInLegend = visible;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether a series is visible in the
* legend. This method returns only the "per series" settings - to
* incorporate the override and base settings as well, you need to use the
* {@link #isSeriesVisibleInLegend(int)} method.
*
* @param series the series index (zero-based).
*
* @return The flag (possibly <code>null</code>).
*
* @see #setSeriesVisibleInLegend(int, Boolean)
*/
public Boolean getSeriesVisibleInLegend(int series) {
return this.seriesVisibleInLegendList.getBoolean(series);
}
/**
* Sets the flag that controls whether a series is visible in the legend
* and sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param visible the flag (<code>null</code> permitted).
*
* @see #getSeriesVisibleInLegend(int)
*/
public void setSeriesVisibleInLegend(int series, Boolean visible) {
setSeriesVisibleInLegend(series, visible, true);
}
/**
* Sets the flag that controls whether a series is visible in the legend
* and, if requested, sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param series the series index.
* @param visible the flag (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesVisibleInLegend(int)
*/
public void setSeriesVisibleInLegend(int series, Boolean visible,
boolean notify) {
this.seriesVisibleInLegendList.setBoolean(series, visible);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base visibility in the legend for all series.
*
* @return The base visibility.
*
* @see #setBaseSeriesVisibleInLegend(boolean)
*/
public boolean getBaseSeriesVisibleInLegend() {
return this.baseSeriesVisibleInLegend;
}
/**
* Sets the base visibility in the legend and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param visible the flag.
*
* @see #getBaseSeriesVisibleInLegend()
*/
public void setBaseSeriesVisibleInLegend(boolean visible) {
// defer argument checking...
setBaseSeriesVisibleInLegend(visible, true);
}
/**
* Sets the base visibility in the legend and, if requested, sends
* a {@link RendererChangeEvent} to all registered listeners.
*
* @param visible the visibility.
* @param notify notify listeners?
*
* @see #getBaseSeriesVisibleInLegend()
*/
public void setBaseSeriesVisibleInLegend(boolean visible, boolean notify) {
this.baseSeriesVisibleInLegend = visible;
if (notify) {
fireChangeEvent();
}
}
// PAINT
/**
* Returns the paint used to fill data items as they are drawn.
* <p>
* The default implementation passes control to the
* <code>getSeriesPaint</code> method. You can override this method if you
* require different behaviour.
*
* @param row the row (or series) index (zero-based).
* @param column the column (or category) index (zero-based).
*
* @return The paint (never <code>null</code>).
*/
public Paint getItemPaint(int row, int column) {
return lookupSeriesPaint(row);
}
/**
* Returns the paint used to fill an item drawn by the renderer.
*
* @param series the series index (zero-based).
*
* @return The paint (never <code>null</code>).
*
* @since 1.0.6
*/
public Paint lookupSeriesPaint(int series) {
// return the override, if there is one...
if (this.paint != null) {
return this.paint;
}
// otherwise look up the paint list
Paint seriesPaint = getSeriesPaint(series);
if (seriesPaint == null && this.autoPopulateSeriesPaint) {
DrawingSupplier supplier = getDrawingSupplier();
if (supplier != null) {
seriesPaint = supplier.getNextPaint();
setSeriesPaint(series, seriesPaint, false);
}
}
if (seriesPaint == null) {
seriesPaint = this.basePaint;
}
return seriesPaint;
}
/**
* Sets the paint to be used for ALL series, and sends a
* {@link RendererChangeEvent} to all registered listeners. If this is
* <code>null</code>, the renderer will use the paint for the series.
*
* @param paint the paint (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesPaint(int, Paint)} and
* {@link #setBasePaint(Paint)}.
*/
public void setPaint(Paint paint) {
setPaint(paint, true);
}
/**
* Sets the paint to be used for all series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesPaint(int, Paint,
* boolean)} and {@link #setBasePaint(Paint, boolean)}.
*/
public void setPaint(Paint paint, boolean notify) {
this.paint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the paint used to fill an item drawn by the renderer.
*
* @param series the series index (zero-based).
*
* @return The paint (possibly <code>null</code>).
*
* @see #setSeriesPaint(int, Paint)
*/
public Paint getSeriesPaint(int series) {
return this.paintList.getPaint(series);
}
/**
* Sets the paint used for a series and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param series the series index (zero-based).
* @param paint the paint (<code>null</code> permitted).
*
* @see #getSeriesPaint(int)
*/
public void setSeriesPaint(int series, Paint paint) {
setSeriesPaint(series, paint, true);
}
/**
* Sets the paint used for a series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index.
* @param paint the paint (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesPaint(int)
*/
public void setSeriesPaint(int series, Paint paint, boolean notify) {
this.paintList.setPaint(series, paint);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base paint.
*
* @return The base paint (never <code>null</code>).
*
* @see #setBasePaint(Paint)
*/
public Paint getBasePaint() {
return this.basePaint;
}
/**
* Sets the base paint and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
*
* @see #getBasePaint()
*/
public void setBasePaint(Paint paint) {
// defer argument checking...
setBasePaint(paint, true);
}
/**
* Sets the base paint and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
* @param notify notify listeners?
*
* @see #getBasePaint()
*/
public void setBasePaint(Paint paint, boolean notify) {
this.basePaint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether or not the series paint list is
* automatically populated when {@link #lookupSeriesPaint(int)} is called.
*
* @return A boolean.
*
* @since 1.0.6
*
* @see #setAutoPopulateSeriesPaint(boolean)
*/
public boolean getAutoPopulateSeriesPaint() {
return this.autoPopulateSeriesPaint;
}
/**
* Sets the flag that controls whether or not the series paint list is
* automatically populated when {@link #lookupSeriesPaint(int)} is called.
*
* @param auto the new flag value.
*
* @since 1.0.6
*
* @see #getAutoPopulateSeriesPaint()
*/
public void setAutoPopulateSeriesPaint(boolean auto) {
this.autoPopulateSeriesPaint = auto;
}
//// FILL PAINT //////////////////////////////////////////////////////////
/**
* Returns the paint used to fill data items as they are drawn. The
* default implementation passes control to the
* {@link #lookupSeriesFillPaint(int)} method - you can override this
* method if you require different behaviour.
*
* @param row the row (or series) index (zero-based).
* @param column the column (or category) index (zero-based).
*
* @return The paint (never <code>null</code>).
*/
public Paint getItemFillPaint(int row, int column) {
return lookupSeriesFillPaint(row);
}
/**
* Returns the paint used to fill an item drawn by the renderer.
*
* @param series the series (zero-based index).
*
* @return The paint (never <code>null</code>).
*
* @since 1.0.6
*/
public Paint lookupSeriesFillPaint(int series) {
// return the override, if there is one...
if (this.fillPaint != null) {
return this.fillPaint;
}
// otherwise look up the paint table
Paint seriesFillPaint = getSeriesFillPaint(series);
if (seriesFillPaint == null && this.autoPopulateSeriesFillPaint) {
DrawingSupplier supplier = getDrawingSupplier();
if (supplier != null) {
seriesFillPaint = supplier.getNextFillPaint();
setSeriesFillPaint(series, seriesFillPaint, false);
}
}
if (seriesFillPaint == null) {
seriesFillPaint = this.baseFillPaint;
}
return seriesFillPaint;
}
/**
* Returns the paint used to fill an item drawn by the renderer.
*
* @param series the series (zero-based index).
*
* @return The paint (never <code>null</code>).
*
* @see #setSeriesFillPaint(int, Paint)
*/
public Paint getSeriesFillPaint(int series) {
return this.fillPaintList.getPaint(series);
}
/**
* Sets the paint used for a series fill and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param paint the paint (<code>null</code> permitted).
*
* @see #getSeriesFillPaint(int)
*/
public void setSeriesFillPaint(int series, Paint paint) {
setSeriesFillPaint(series, paint, true);
}
/**
* Sets the paint used to fill a series and, if requested,
* sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param paint the paint (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesFillPaint(int)
*/
public void setSeriesFillPaint(int series, Paint paint, boolean notify) {
this.fillPaintList.setPaint(series, paint);
if (notify) {
fireChangeEvent();
}
}
/**
* Sets the fill paint for ALL series (optional).
*
* @param paint the paint (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesFillPaint(int, Paint)}
* and {@link #setBaseFillPaint(Paint)}.
*/
public void setFillPaint(Paint paint) {
setFillPaint(paint, true);
}
/**
* Sets the fill paint for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesFillPaint(int, Paint,
* boolean)} and {@link #setBaseFillPaint(Paint, boolean)}.
*/
public void setFillPaint(Paint paint, boolean notify) {
this.fillPaint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base fill paint.
*
* @return The paint (never <code>null</code>).
*
* @see #setBaseFillPaint(Paint)
*/
public Paint getBaseFillPaint() {
return this.baseFillPaint;
}
/**
* Sets the base fill paint and sends a {@link RendererChangeEvent} to
* all registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
*
* @see #getBaseFillPaint()
*/
public void setBaseFillPaint(Paint paint) {
// defer argument checking...
setBaseFillPaint(paint, true);
}
/**
* Sets the base fill paint and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
* @param notify notify listeners?
*
* @see #getBaseFillPaint()
*/
public void setBaseFillPaint(Paint paint, boolean notify) {
if (paint == null) {
throw new IllegalArgumentException("Null 'paint' argument.");
}
this.baseFillPaint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether or not the series fill paint list
* is automatically populated when {@link #lookupSeriesFillPaint(int)} is
* called.
*
* @return A boolean.
*
* @since 1.0.6
*
* @see #setAutoPopulateSeriesFillPaint(boolean)
*/
public boolean getAutoPopulateSeriesFillPaint() {
return this.autoPopulateSeriesFillPaint;
}
/**
* Sets the flag that controls whether or not the series fill paint list is
* automatically populated when {@link #lookupSeriesFillPaint(int)} is
* called.
*
* @param auto the new flag value.
*
* @since 1.0.6
*
* @see #getAutoPopulateSeriesFillPaint()
*/
public void setAutoPopulateSeriesFillPaint(boolean auto) {
this.autoPopulateSeriesFillPaint = auto;
}
// OUTLINE PAINT //////////////////////////////////////////////////////////
/**
* Returns the paint used to outline data items as they are drawn.
* <p>
* The default implementation passes control to the
* {@link #lookupSeriesOutlinePaint} method. You can override this method
* if you require different behaviour.
*
* @param row the row (or series) index (zero-based).
* @param column the column (or category) index (zero-based).
*
* @return The paint (never <code>null</code>).
*/
public Paint getItemOutlinePaint(int row, int column) {
return lookupSeriesOutlinePaint(row);
}
/**
* Returns the paint used to outline an item drawn by the renderer.
*
* @param series the series (zero-based index).
*
* @return The paint (never <code>null</code>).
*
* @since 1.0.6
*/
public Paint lookupSeriesOutlinePaint(int series) {
// return the override, if there is one...
if (this.outlinePaint != null) {
return this.outlinePaint;
}
// otherwise look up the paint table
Paint seriesOutlinePaint = getSeriesOutlinePaint(series);
if (seriesOutlinePaint == null && this.autoPopulateSeriesOutlinePaint) {
DrawingSupplier supplier = getDrawingSupplier();
if (supplier != null) {
seriesOutlinePaint = supplier.getNextOutlinePaint();
setSeriesOutlinePaint(series, seriesOutlinePaint, false);
}
}
if (seriesOutlinePaint == null) {
seriesOutlinePaint = this.baseOutlinePaint;
}
return seriesOutlinePaint;
}
/**
* Returns the paint used to outline an item drawn by the renderer.
*
* @param series the series (zero-based index).
*
* @return The paint (possibly <code>null</code>).
*
* @see #setSeriesOutlinePaint(int, Paint)
*/
public Paint getSeriesOutlinePaint(int series) {
return this.outlinePaintList.getPaint(series);
}
/**
* Sets the paint used for a series outline and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param paint the paint (<code>null</code> permitted).
*
* @see #getSeriesOutlinePaint(int)
*/
public void setSeriesOutlinePaint(int series, Paint paint) {
setSeriesOutlinePaint(series, paint, true);
}
/**
* Sets the paint used to draw the outline for a series and, if requested,
* sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param paint the paint (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesOutlinePaint(int)
*/
public void setSeriesOutlinePaint(int series, Paint paint, boolean notify) {
this.outlinePaintList.setPaint(series, paint);
if (notify) {
fireChangeEvent();
}
}
/**
* Sets the outline paint for ALL series (optional) and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesOutlinePaint(int,
* Paint)} and {@link #setBaseOutlinePaint(Paint)}.
*/
public void setOutlinePaint(Paint paint) {
setOutlinePaint(paint, true);
}
/**
* Sets the outline paint for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesOutlinePaint(int,
* Paint, boolean)} and {@link #setBaseOutlinePaint(Paint, boolean)}.
*/
public void setOutlinePaint(Paint paint, boolean notify) {
this.outlinePaint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base outline paint.
*
* @return The paint (never <code>null</code>).
*
* @see #setBaseOutlinePaint(Paint)
*/
public Paint getBaseOutlinePaint() {
return this.baseOutlinePaint;
}
/**
* Sets the base outline paint and sends a {@link RendererChangeEvent} to
* all registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
*
* @see #getBaseOutlinePaint()
*/
public void setBaseOutlinePaint(Paint paint) {
// defer argument checking...
setBaseOutlinePaint(paint, true);
}
/**
* Sets the base outline paint and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
* @param notify notify listeners?
*
* @see #getBaseOutlinePaint()
*/
public void setBaseOutlinePaint(Paint paint, boolean notify) {
if (paint == null) {
throw new IllegalArgumentException("Null 'paint' argument.");
}
this.baseOutlinePaint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether or not the series outline paint
* list is automatically populated when
* {@link #lookupSeriesOutlinePaint(int)} is called.
*
* @return A boolean.
*
* @since 1.0.6
*
* @see #setAutoPopulateSeriesOutlinePaint(boolean)
*/
public boolean getAutoPopulateSeriesOutlinePaint() {
return this.autoPopulateSeriesOutlinePaint;
}
/**
* Sets the flag that controls whether or not the series outline paint list
* is automatically populated when {@link #lookupSeriesOutlinePaint(int)}
* is called.
*
* @param auto the new flag value.
*
* @since 1.0.6
*
* @see #getAutoPopulateSeriesOutlinePaint()
*/
public void setAutoPopulateSeriesOutlinePaint(boolean auto) {
this.autoPopulateSeriesOutlinePaint = auto;
}
// STROKE
/**
* Returns the stroke used to draw data items.
* <p>
* The default implementation passes control to the getSeriesStroke method.
* You can override this method if you require different behaviour.
*
* @param row the row (or series) index (zero-based).
* @param column the column (or category) index (zero-based).
*
* @return The stroke (never <code>null</code>).
*/
public Stroke getItemStroke(int row, int column) {
return lookupSeriesStroke(row);
}
/**
* Returns the stroke used to draw the items in a series.
*
* @param series the series (zero-based index).
*
* @return The stroke (never <code>null</code>).
*
* @since 1.0.6
*/
public Stroke lookupSeriesStroke(int series) {
// return the override, if there is one...
if (this.stroke != null) {
return this.stroke;
}
// otherwise look up the paint table
Stroke result = getSeriesStroke(series);
if (result == null && this.autoPopulateSeriesStroke) {
DrawingSupplier supplier = getDrawingSupplier();
if (supplier != null) {
result = supplier.getNextStroke();
setSeriesStroke(series, result, false);
}
}
if (result == null) {
result = this.baseStroke;
}
return result;
}
/**
* Sets the stroke for ALL series and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param stroke the stroke (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesStroke(int, Stroke)}
* and {@link #setBaseStroke(Stroke)}.
*/
public void setStroke(Stroke stroke) {
setStroke(stroke, true);
}
/**
* Sets the stroke for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param stroke the stroke (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesStroke(int, Stroke,
* boolean)} and {@link #setBaseStroke(Stroke, boolean)}.
*/
public void setStroke(Stroke stroke, boolean notify) {
this.stroke = stroke;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the stroke used to draw the items in a series.
*
* @param series the series (zero-based index).
*
* @return The stroke (possibly <code>null</code>).
*
* @see #setSeriesStroke(int, Stroke)
*/
public Stroke getSeriesStroke(int series) {
return this.strokeList.getStroke(series);
}
/**
* Sets the stroke used for a series and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param series the series index (zero-based).
* @param stroke the stroke (<code>null</code> permitted).
*
* @see #getSeriesStroke(int)
*/
public void setSeriesStroke(int series, Stroke stroke) {
setSeriesStroke(series, stroke, true);
}
/**
* Sets the stroke for a series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param stroke the stroke (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesStroke(int)
*/
public void setSeriesStroke(int series, Stroke stroke, boolean notify) {
this.strokeList.setStroke(series, stroke);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base stroke.
*
* @return The base stroke (never <code>null</code>).
*
* @see #setBaseStroke(Stroke)
*/
public Stroke getBaseStroke() {
return this.baseStroke;
}
/**
* Sets the base stroke and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param stroke the stroke (<code>null</code> not permitted).
*
* @see #getBaseStroke()
*/
public void setBaseStroke(Stroke stroke) {
// defer argument checking...
setBaseStroke(stroke, true);
}
/**
* Sets the base stroke and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param stroke the stroke (<code>null</code> not permitted).
* @param notify notify listeners?
*
* @see #getBaseStroke()
*/
public void setBaseStroke(Stroke stroke, boolean notify) {
if (stroke == null) {
throw new IllegalArgumentException("Null 'stroke' argument.");
}
this.baseStroke = stroke;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether or not the series stroke list is
* automatically populated when {@link #lookupSeriesStroke(int)} is called.
*
* @return A boolean.
*
* @since 1.0.6
*
* @see #setAutoPopulateSeriesStroke(boolean)
*/
public boolean getAutoPopulateSeriesStroke() {
return this.autoPopulateSeriesStroke;
}
/**
* Sets the flag that controls whether or not the series stroke list is
* automatically populated when {@link #lookupSeriesStroke(int)} is called.
*
* @param auto the new flag value.
*
* @since 1.0.6
*
* @see #getAutoPopulateSeriesStroke()
*/
public void setAutoPopulateSeriesStroke(boolean auto) {
this.autoPopulateSeriesStroke = auto;
}
// OUTLINE STROKE
/**
* Returns the stroke used to outline data items. The default
* implementation passes control to the
* {@link #lookupSeriesOutlineStroke(int)} method. You can override this
* method if you require different behaviour.
*
* @param row the row (or series) index (zero-based).
* @param column the column (or category) index (zero-based).
*
* @return The stroke (never <code>null</code>).
*/
public Stroke getItemOutlineStroke(int row, int column) {
return lookupSeriesOutlineStroke(row);
}
/**
* Returns the stroke used to outline the items in a series.
*
* @param series the series (zero-based index).
*
* @return The stroke (never <code>null</code>).
*
* @since 1.0.6
*/
public Stroke lookupSeriesOutlineStroke(int series) {
// return the override, if there is one...
if (this.outlineStroke != null) {
return this.outlineStroke;
}
// otherwise look up the stroke table
Stroke result = getSeriesOutlineStroke(series);
if (result == null && this.autoPopulateSeriesOutlineStroke) {
DrawingSupplier supplier = getDrawingSupplier();
if (supplier != null) {
result = supplier.getNextOutlineStroke();
setSeriesOutlineStroke(series, result, false);
}
}
if (result == null) {
result = this.baseOutlineStroke;
}
return result;
}
/**
* Sets the outline stroke for ALL series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param stroke the stroke (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesOutlineStroke(int,
* Stroke)} and {@link #setBaseOutlineStroke(Stroke)}.
*/
public void setOutlineStroke(Stroke stroke) {
setOutlineStroke(stroke, true);
}
/**
* Sets the outline stroke for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param stroke the stroke (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesOutlineStroke(int,
* Stroke, boolean)} and {@link #setBaseOutlineStroke(Stroke, boolean)}.
*/
public void setOutlineStroke(Stroke stroke, boolean notify) {
this.outlineStroke = stroke;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the stroke used to outline the items in a series.
*
* @param series the series (zero-based index).
*
* @return The stroke (possibly <code>null</code>).
*
* @see #setSeriesOutlineStroke(int, Stroke)
*/
public Stroke getSeriesOutlineStroke(int series) {
return this.outlineStrokeList.getStroke(series);
}
/**
* Sets the outline stroke used for a series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param stroke the stroke (<code>null</code> permitted).
*
* @see #getSeriesOutlineStroke(int)
*/
public void setSeriesOutlineStroke(int series, Stroke stroke) {
setSeriesOutlineStroke(series, stroke, true);
}
/**
* Sets the outline stroke for a series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index.
* @param stroke the stroke (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesOutlineStroke(int)
*/
public void setSeriesOutlineStroke(int series, Stroke stroke,
boolean notify) {
this.outlineStrokeList.setStroke(series, stroke);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base outline stroke.
*
* @return The stroke (never <code>null</code>).
*
* @see #setBaseOutlineStroke(Stroke)
*/
public Stroke getBaseOutlineStroke() {
return this.baseOutlineStroke;
}
/**
* Sets the base outline stroke and sends a {@link RendererChangeEvent} to
* all registered listeners.
*
* @param stroke the stroke (<code>null</code> not permitted).
*
* @see #getBaseOutlineStroke()
*/
public void setBaseOutlineStroke(Stroke stroke) {
setBaseOutlineStroke(stroke, true);
}
/**
* Sets the base outline stroke and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param stroke the stroke (<code>null</code> not permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @see #getBaseOutlineStroke()
*/
public void setBaseOutlineStroke(Stroke stroke, boolean notify) {
if (stroke == null) {
throw new IllegalArgumentException("Null 'stroke' argument.");
}
this.baseOutlineStroke = stroke;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether or not the series outline stroke
* list is automatically populated when
* {@link #lookupSeriesOutlineStroke(int)} is called.
*
* @return A boolean.
*
* @since 1.0.6
*
* @see #setAutoPopulateSeriesOutlineStroke(boolean)
*/
public boolean getAutoPopulateSeriesOutlineStroke() {
return this.autoPopulateSeriesOutlineStroke;
}
/**
* Sets the flag that controls whether or not the series outline stroke list
* is automatically populated when {@link #lookupSeriesOutlineStroke(int)}
* is called.
*
* @param auto the new flag value.
*
* @since 1.0.6
*
* @see #getAutoPopulateSeriesOutlineStroke()
*/
public void setAutoPopulateSeriesOutlineStroke(boolean auto) {
this.autoPopulateSeriesOutlineStroke = auto;
}
// SHAPE
/**
* Returns a shape used to represent a data item.
* <p>
* The default implementation passes control to the getSeriesShape method.
* You can override this method if you require different behaviour.
*
* @param row the row (or series) index (zero-based).
* @param column the column (or category) index (zero-based).
*
* @return The shape (never <code>null</code>).
*/
public Shape getItemShape(int row, int column) {
return lookupSeriesShape(row);
}
/**
* Returns a shape used to represent the items in a series.
*
* @param series the series (zero-based index).
*
* @return The shape (never <code>null</code>).
*
* @since 1.0.6
*/
public Shape lookupSeriesShape(int series) {
// return the override, if there is one...
if (this.shape != null) {
return this.shape;
}
// otherwise look up the shape list
Shape result = getSeriesShape(series);
if (result == null && this.autoPopulateSeriesShape) {
DrawingSupplier supplier = getDrawingSupplier();
if (supplier != null) {
result = supplier.getNextShape();
setSeriesShape(series, result, false);
}
}
if (result == null) {
result = this.baseShape;
}
return result;
}
/**
* Sets the shape for ALL series (optional) and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param shape the shape (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesShape(int, Shape)}
* and {@link #setBaseShape(Shape)}.
*/
public void setShape(Shape shape) {
setShape(shape, true);
}
/**
* Sets the shape for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param shape the shape (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesShape(int, Shape,
* boolean)} and {@link #setBaseShape(Shape, boolean)}.
*/
public void setShape(Shape shape, boolean notify) {
this.shape = shape;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns a shape used to represent the items in a series.
*
* @param series the series (zero-based index).
*
* @return The shape (possibly <code>null</code>).
*
* @see #setSeriesShape(int, Shape)
*/
public Shape getSeriesShape(int series) {
return this.shapeList.getShape(series);
}
/**
* Sets the shape used for a series and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param series the series index (zero-based).
* @param shape the shape (<code>null</code> permitted).
*
* @see #getSeriesShape(int)
*/
public void setSeriesShape(int series, Shape shape) {
setSeriesShape(series, shape, true);
}
/**
* Sets the shape for a series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero based).
* @param shape the shape (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesShape(int)
*/
public void setSeriesShape(int series, Shape shape, boolean notify) {
this.shapeList.setShape(series, shape);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base shape.
*
* @return The shape (never <code>null</code>).
*
* @see #setBaseShape(Shape)
*/
public Shape getBaseShape() {
return this.baseShape;
}
/**
* Sets the base shape and sends a {@link RendererChangeEvent} to all
* registered listeners.
*
* @param shape the shape (<code>null</code> not permitted).
*
* @see #getBaseShape()
*/
public void setBaseShape(Shape shape) {
// defer argument checking...
setBaseShape(shape, true);
}
/**
* Sets the base shape and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param shape the shape (<code>null</code> not permitted).
* @param notify notify listeners?
*
* @see #getBaseShape()
*/
public void setBaseShape(Shape shape, boolean notify) {
if (shape == null) {
throw new IllegalArgumentException("Null 'shape' argument.");
}
this.baseShape = shape;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether or not the series shape list is
* automatically populated when {@link #lookupSeriesShape(int)} is called.
*
* @return A boolean.
*
* @since 1.0.6
*
* @see #setAutoPopulateSeriesShape(boolean)
*/
public boolean getAutoPopulateSeriesShape() {
return this.autoPopulateSeriesShape;
}
/**
* Sets the flag that controls whether or not the series shape list is
* automatically populated when {@link #lookupSeriesShape(int)} is called.
*
* @param auto the new flag value.
*
* @since 1.0.6
*
* @see #getAutoPopulateSeriesShape()
*/
public void setAutoPopulateSeriesShape(boolean auto) {
this.autoPopulateSeriesShape = auto;
}
// ITEM LABEL VISIBILITY...
/**
* Returns <code>true</code> if an item label is visible, and
* <code>false</code> otherwise.
*
* @param row the row index (zero-based).
* @param column the column index (zero-based).
*
* @return A boolean.
*/
public boolean isItemLabelVisible(int row, int column) {
return isSeriesItemLabelsVisible(row);
}
/**
* Returns <code>true</code> if the item labels for a series are visible,
* and <code>false</code> otherwise.
*
* @param series the series index (zero-based).
*
* @return A boolean.
*/
public boolean isSeriesItemLabelsVisible(int series) {
// return the override, if there is one...
if (this.itemLabelsVisible != null) {
return this.itemLabelsVisible.booleanValue();
}
// otherwise look up the boolean table
Boolean b = this.itemLabelsVisibleList.getBoolean(series);
if (b == null) {
b = this.baseItemLabelsVisible;
}
if (b == null) {
b = Boolean.FALSE;
}
return b.booleanValue();
}
/**
* Sets the visibility of the item labels for ALL series.
*
* @param visible the flag.
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelsVisible(int,
* Boolean)} and {@link #setBaseItemLabelsVisible(boolean)}.
*/
public void setItemLabelsVisible(boolean visible) {
setItemLabelsVisible(BooleanUtilities.valueOf(visible));
// The following alternative is only supported in JDK 1.4 - we support
// JDK 1.3.1 onwards
// setItemLabelsVisible(Boolean.valueOf(visible));
}
/**
* Sets the visibility of the item labels for ALL series (optional).
*
* @param visible the flag (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelsVisible(int,
* Boolean)} and {@link #setBaseItemLabelsVisible(boolean)}.
*/
public void setItemLabelsVisible(Boolean visible) {
setItemLabelsVisible(visible, true);
}
/**
* Sets the visibility of item labels for ALL series and, if requested,
* sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param visible a flag that controls whether or not the item labels are
* visible (<code>null</code> permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelsVisible(int,
* Boolean, boolean)} and {@link #setBaseItemLabelsVisible(Boolean,
* boolean)}.
*/
public void setItemLabelsVisible(Boolean visible, boolean notify) {
this.itemLabelsVisible = visible;
if (notify) {
fireChangeEvent();
}
}
/**
* Sets a flag that controls the visibility of the item labels for a series,
* and sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param visible the flag.
*/
public void setSeriesItemLabelsVisible(int series, boolean visible) {
setSeriesItemLabelsVisible(series, BooleanUtilities.valueOf(visible));
}
/**
* Sets the visibility of the item labels for a series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param visible the flag (<code>null</code> permitted).
*/
public void setSeriesItemLabelsVisible(int series, Boolean visible) {
setSeriesItemLabelsVisible(series, visible, true);
}
/**
* Sets the visibility of item labels for a series and, if requested, sends
* a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param visible the visible flag.
* @param notify a flag that controls whether or not listeners are
* notified.
*/
public void setSeriesItemLabelsVisible(int series, Boolean visible,
boolean notify) {
this.itemLabelsVisibleList.setBoolean(series, visible);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base setting for item label visibility. A <code>null</code>
* result should be interpreted as equivalent to <code>Boolean.FALSE</code>.
*
* @return A flag (possibly <code>null</code>).
*
* @see #setBaseItemLabelsVisible(boolean)
*/
public Boolean getBaseItemLabelsVisible() {
// this should have been defined as a boolean primitive, because
// allowing null values is a nuisance...but it is part of the final
// API now, so we'll have to support it.
return this.baseItemLabelsVisible;
}
/**
* Sets the base flag that controls whether or not item labels are visible,
* and sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param visible the flag.
*
* @see #getBaseItemLabelsVisible()
*/
public void setBaseItemLabelsVisible(boolean visible) {
setBaseItemLabelsVisible(BooleanUtilities.valueOf(visible));
}
/**
* Sets the base setting for item label visibility and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param visible the flag (<code>null</code> is permitted, and viewed
* as equivalent to <code>Boolean.FALSE</code>).
*/
public void setBaseItemLabelsVisible(Boolean visible) {
setBaseItemLabelsVisible(visible, true);
}
/**
* Sets the base visibility for item labels and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param visible the flag (<code>null</code> is permitted, and viewed
* as equivalent to <code>Boolean.FALSE</code>).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @see #getBaseItemLabelsVisible()
*/
public void setBaseItemLabelsVisible(Boolean visible, boolean notify) {
this.baseItemLabelsVisible = visible;
if (notify) {
fireChangeEvent();
}
}
//// ITEM LABEL FONT //////////////////////////////////////////////////////
/**
* Returns the font for an item label.
*
* @param row the row index (zero-based).
* @param column the column index (zero-based).
*
* @return The font (never <code>null</code>).
*/
public Font getItemLabelFont(int row, int column) {
Font result = this.itemLabelFont;
if (result == null) {
result = getSeriesItemLabelFont(row);
if (result == null) {
result = this.baseItemLabelFont;
}
}
return result;
}
/**
* Returns the font used for all item labels. This may be
* <code>null</code>, in which case the per series font settings will apply.
*
* @return The font (possibly <code>null</code>).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #getSeriesItemLabelFont(int)} and
* {@link #getBaseItemLabelFont()}.
*/
public Font getItemLabelFont() {
return this.itemLabelFont;
}
/**
* Sets the item label font for ALL series and sends a
* {@link RendererChangeEvent} to all registered listeners. You can set
* this to <code>null</code> if you prefer to set the font on a per series
* basis.
*
* @param font the font (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelFont(int,
* Font)} and {@link #setBaseItemLabelFont(Font)}.
*/
public void setItemLabelFont(Font font) {
setItemLabelFont(font, true);
}
/**
* Sets the item label font for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param font the font (<code>null</code> permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelFont(int,
* Font, boolean)} and {@link #setBaseItemLabelFont(Font, boolean)}.
*/
public void setItemLabelFont(Font font, boolean notify) {
this.itemLabelFont = font;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the font for all the item labels in a series.
*
* @param series the series index (zero-based).
*
* @return The font (possibly <code>null</code>).
*
* @see #setSeriesItemLabelFont(int, Font)
*/
public Font getSeriesItemLabelFont(int series) {
return (Font) this.itemLabelFontList.get(series);
}
/**
* Sets the item label font for a series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param font the font (<code>null</code> permitted).
*
* @see #getSeriesItemLabelFont(int)
*/
public void setSeriesItemLabelFont(int series, Font font) {
setSeriesItemLabelFont(series, font, true);
}
/**
* Sets the item label font for a series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero based).
* @param font the font (<code>null</code> permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @see #getSeriesItemLabelFont(int)
*/
public void setSeriesItemLabelFont(int series, Font font, boolean notify) {
this.itemLabelFontList.set(series, font);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base item label font (this is used when no other font
* setting is available).
*
* @return The font (<code>never</code> null).
*
* @see #setBaseItemLabelFont(Font)
*/
public Font getBaseItemLabelFont() {
return this.baseItemLabelFont;
}
/**
* Sets the base item label font and sends a {@link RendererChangeEvent} to
* all registered listeners.
*
* @param font the font (<code>null</code> not permitted).
*
* @see #getBaseItemLabelFont()
*/
public void setBaseItemLabelFont(Font font) {
if (font == null) {
throw new IllegalArgumentException("Null 'font' argument.");
}
setBaseItemLabelFont(font, true);
}
/**
* Sets the base item label font and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param font the font (<code>null</code> not permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @see #getBaseItemLabelFont()
*/
public void setBaseItemLabelFont(Font font, boolean notify) {
this.baseItemLabelFont = font;
if (notify) {
fireChangeEvent();
}
}
//// ITEM LABEL PAINT ////////////////////////////////////////////////////
/**
* Returns the paint used to draw an item label.
*
* @param row the row index (zero based).
* @param column the column index (zero based).
*
* @return The paint (never <code>null</code>).
*/
public Paint getItemLabelPaint(int row, int column) {
Paint result = this.itemLabelPaint;
if (result == null) {
result = getSeriesItemLabelPaint(row);
if (result == null) {
result = this.baseItemLabelPaint;
}
}
return result;
}
/**
* Returns the paint used for all item labels. This may be
* <code>null</code>, in which case the per series paint settings will
* apply.
*
* @return The paint (possibly <code>null</code>).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #getSeriesItemLabelPaint(int)}
* and {@link #getBaseItemLabelPaint()}.
*/
public Paint getItemLabelPaint() {
return this.itemLabelPaint;
}
/**
* Sets the item label paint for ALL series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelPaint(int,
* Paint)} and {@link #setBaseItemLabelPaint(Paint)}.
*/
public void setItemLabelPaint(Paint paint) {
setItemLabelPaint(paint, true);
}
/**
* Sets the item label paint for ALL series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param paint the paint.
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelPaint(int,
* Paint, boolean)} and {@link #setBaseItemLabelPaint(Paint, boolean)}.
*/
public void setItemLabelPaint(Paint paint, boolean notify) {
this.itemLabelPaint = paint;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the paint used to draw the item labels for a series.
*
* @param series the series index (zero based).
*
* @return The paint (possibly <code>null<code>).
*
* @see #setSeriesItemLabelPaint(int, Paint)
*/
public Paint getSeriesItemLabelPaint(int series) {
return this.itemLabelPaintList.getPaint(series);
}
/**
* Sets the item label paint for a series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series (zero based index).
* @param paint the paint (<code>null</code> permitted).
*
* @see #getSeriesItemLabelPaint(int)
*/
public void setSeriesItemLabelPaint(int series, Paint paint) {
setSeriesItemLabelPaint(series, paint, true);
}
/**
* Sets the item label paint for a series and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero based).
* @param paint the paint (<code>null</code> permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @see #getSeriesItemLabelPaint(int)
*/
public void setSeriesItemLabelPaint(int series, Paint paint,
boolean notify) {
this.itemLabelPaintList.setPaint(series, paint);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base item label paint.
*
* @return The paint (never <code>null<code>).
*
* @see #setBaseItemLabelPaint(Paint)
*/
public Paint getBaseItemLabelPaint() {
return this.baseItemLabelPaint;
}
/**
* Sets the base item label paint and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param paint the paint (<code>null</code> not permitted).
*
* @see #getBaseItemLabelPaint()
*/
public void setBaseItemLabelPaint(Paint paint) {
// defer argument checking...
setBaseItemLabelPaint(paint, true);
}
/**
* Sets the base item label paint and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners..
*
* @param paint the paint (<code>null</code> not permitted).
* @param notify a flag that controls whether or not listeners are
* notified.
*
* @see #getBaseItemLabelPaint()
*/
public void setBaseItemLabelPaint(Paint paint, boolean notify) {
if (paint == null) {
throw new IllegalArgumentException("Null 'paint' argument.");
}
this.baseItemLabelPaint = paint;
if (notify) {
fireChangeEvent();
}
}
// POSITIVE ITEM LABEL POSITION...
/**
* Returns the item label position for positive values.
*
* @param row the row index (zero-based).
* @param column the column index (zero-based).
*
* @return The item label position (never <code>null</code>).
*
* @see #getNegativeItemLabelPosition(int, int)
*/
public ItemLabelPosition getPositiveItemLabelPosition(int row, int column) {
return getSeriesPositiveItemLabelPosition(row);
}
/**
* Returns the item label position for positive values in ALL series.
*
* @return The item label position (possibly <code>null</code>).
*
* @see #setPositiveItemLabelPosition(ItemLabelPosition)
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on
* {@link #getSeriesPositiveItemLabelPosition(int)}
* and {@link #getBasePositiveItemLabelPosition()}.
*/
public ItemLabelPosition getPositiveItemLabelPosition() {
return this.positiveItemLabelPosition;
}
/**
* Sets the item label position for positive values in ALL series, and
* sends a {@link RendererChangeEvent} to all registered listeners. You
* need to set this to <code>null</code> to expose the settings for
* individual series.
*
* @param position the position (<code>null</code> permitted).
*
* @see #getPositiveItemLabelPosition()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on
* {@link #setSeriesPositiveItemLabelPosition(int, ItemLabelPosition)}
* and {@link #setBasePositiveItemLabelPosition(ItemLabelPosition)}.
*/
public void setPositiveItemLabelPosition(ItemLabelPosition position) {
setPositiveItemLabelPosition(position, true);
}
/**
* Sets the positive item label position for ALL series and (if requested)
* sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param position the position (<code>null</code> permitted).
* @param notify notify registered listeners?
*
* @see #getPositiveItemLabelPosition()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on
* {@link #setSeriesPositiveItemLabelPosition(int, ItemLabelPosition,
* boolean)} and {@link #setBasePositiveItemLabelPosition(
* ItemLabelPosition, boolean)}.
*/
public void setPositiveItemLabelPosition(ItemLabelPosition position,
boolean notify) {
this.positiveItemLabelPosition = position;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the item label position for all positive values in a series.
*
* @param series the series index (zero-based).
*
* @return The item label position (never <code>null</code>).
*
* @see #setSeriesPositiveItemLabelPosition(int, ItemLabelPosition)
*/
public ItemLabelPosition getSeriesPositiveItemLabelPosition(int series) {
// return the override, if there is one...
if (this.positiveItemLabelPosition != null) {
return this.positiveItemLabelPosition;
}
// otherwise look up the position table
ItemLabelPosition position = (ItemLabelPosition)
this.positiveItemLabelPositionList.get(series);
if (position == null) {
position = this.basePositiveItemLabelPosition;
}
return position;
}
/**
* Sets the item label position for all positive values in a series and
* sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param position the position (<code>null</code> permitted).
*
* @see #getSeriesPositiveItemLabelPosition(int)
*/
public void setSeriesPositiveItemLabelPosition(int series,
ItemLabelPosition position) {
setSeriesPositiveItemLabelPosition(series, position, true);
}
/**
* Sets the item label position for all positive values in a series and (if
* requested) sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param series the series index (zero-based).
* @param position the position (<code>null</code> permitted).
* @param notify notify registered listeners?
*
* @see #getSeriesPositiveItemLabelPosition(int)
*/
public void setSeriesPositiveItemLabelPosition(int series,
ItemLabelPosition position,
boolean notify) {
this.positiveItemLabelPositionList.set(series, position);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base positive item label position.
*
* @return The position (never <code>null</code>).
*
* @see #setBasePositiveItemLabelPosition(ItemLabelPosition)
*/
public ItemLabelPosition getBasePositiveItemLabelPosition() {
return this.basePositiveItemLabelPosition;
}
/**
* Sets the base positive item label position.
*
* @param position the position (<code>null</code> not permitted).
*
* @see #getBasePositiveItemLabelPosition()
*/
public void setBasePositiveItemLabelPosition(ItemLabelPosition position) {
// defer argument checking...
setBasePositiveItemLabelPosition(position, true);
}
/**
* Sets the base positive item label position and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param position the position (<code>null</code> not permitted).
* @param notify notify registered listeners?
*
* @see #getBasePositiveItemLabelPosition()
*/
public void setBasePositiveItemLabelPosition(ItemLabelPosition position,
boolean notify) {
if (position == null) {
throw new IllegalArgumentException("Null 'position' argument.");
}
this.basePositiveItemLabelPosition = position;
if (notify) {
fireChangeEvent();
}
}
// NEGATIVE ITEM LABEL POSITION...
/**
* Returns the item label position for negative values. This method can be
* overridden to provide customisation of the item label position for
* individual data items.
*
* @param row the row index (zero-based).
* @param column the column (zero-based).
*
* @return The item label position (never <code>null</code>).
*
* @see #getPositiveItemLabelPosition(int, int)
*/
public ItemLabelPosition getNegativeItemLabelPosition(int row, int column) {
return getSeriesNegativeItemLabelPosition(row);
}
/**
* Returns the item label position for negative values in ALL series.
*
* @return The item label position (possibly <code>null</code>).
*
* @see #setNegativeItemLabelPosition(ItemLabelPosition)
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on
* {@link #getSeriesNegativeItemLabelPosition(int)}
* and {@link #getBaseNegativeItemLabelPosition()}.
*/
public ItemLabelPosition getNegativeItemLabelPosition() {
return this.negativeItemLabelPosition;
}
/**
* Sets the item label position for negative values in ALL series, and
* sends a {@link RendererChangeEvent} to all registered listeners. You
* need to set this to <code>null</code> to expose the settings for
* individual series.
*
* @param position the position (<code>null</code> permitted).
*
* @see #getNegativeItemLabelPosition()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on
* {@link #setSeriesNegativeItemLabelPosition(int, ItemLabelPosition)}
* and {@link #setBaseNegativeItemLabelPosition(ItemLabelPosition)}.
*/
public void setNegativeItemLabelPosition(ItemLabelPosition position) {
setNegativeItemLabelPosition(position, true);
}
/**
* Sets the item label position for negative values in ALL series and (if
* requested) sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param position the position (<code>null</code> permitted).
* @param notify notify registered listeners?
*
* @see #getNegativeItemLabelPosition()
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on
* {@link #setSeriesNegativeItemLabelPosition(int, ItemLabelPosition,
* boolean)} and {@link #setBaseNegativeItemLabelPosition(
* ItemLabelPosition, boolean)}.
*/
public void setNegativeItemLabelPosition(ItemLabelPosition position,
boolean notify) {
this.negativeItemLabelPosition = position;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the item label position for all negative values in a series.
*
* @param series the series index (zero-based).
*
* @return The item label position (never <code>null</code>).
*
* @see #setSeriesNegativeItemLabelPosition(int, ItemLabelPosition)
*/
public ItemLabelPosition getSeriesNegativeItemLabelPosition(int series) {
// return the override, if there is one...
if (this.negativeItemLabelPosition != null) {
return this.negativeItemLabelPosition;
}
// otherwise look up the position list
ItemLabelPosition position = (ItemLabelPosition)
this.negativeItemLabelPositionList.get(series);
if (position == null) {
position = this.baseNegativeItemLabelPosition;
}
return position;
}
/**
* Sets the item label position for negative values in a series and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param position the position (<code>null</code> permitted).
*
* @see #getSeriesNegativeItemLabelPosition(int)
*/
public void setSeriesNegativeItemLabelPosition(int series,
ItemLabelPosition position) {
setSeriesNegativeItemLabelPosition(series, position, true);
}
/**
* Sets the item label position for negative values in a series and (if
* requested) sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param series the series index (zero-based).
* @param position the position (<code>null</code> permitted).
* @param notify notify registered listeners?
*
* @see #getSeriesNegativeItemLabelPosition(int)
*/
public void setSeriesNegativeItemLabelPosition(int series,
ItemLabelPosition position,
boolean notify) {
this.negativeItemLabelPositionList.set(series, position);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base item label position for negative values.
*
* @return The position (never <code>null</code>).
*
* @see #setBaseNegativeItemLabelPosition(ItemLabelPosition)
*/
public ItemLabelPosition getBaseNegativeItemLabelPosition() {
return this.baseNegativeItemLabelPosition;
}
/**
* Sets the base item label position for negative values and sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param position the position (<code>null</code> not permitted).
*
* @see #getBaseNegativeItemLabelPosition()
*/
public void setBaseNegativeItemLabelPosition(ItemLabelPosition position) {
setBaseNegativeItemLabelPosition(position, true);
}
/**
* Sets the base negative item label position and, if requested, sends a
* {@link RendererChangeEvent} to all registered listeners.
*
* @param position the position (<code>null</code> not permitted).
* @param notify notify registered listeners?
*
* @see #getBaseNegativeItemLabelPosition()
*/
public void setBaseNegativeItemLabelPosition(ItemLabelPosition position,
boolean notify) {
if (position == null) {
throw new IllegalArgumentException("Null 'position' argument.");
}
this.baseNegativeItemLabelPosition = position;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the item label anchor offset.
*
* @return The offset.
*
* @see #setItemLabelAnchorOffset(double)
*/
public double getItemLabelAnchorOffset() {
return this.itemLabelAnchorOffset;
}
/**
* Sets the item label anchor offset.
*
* @param offset the offset.
*
* @see #getItemLabelAnchorOffset()
*/
public void setItemLabelAnchorOffset(double offset) {
this.itemLabelAnchorOffset = offset;
fireChangeEvent();
}
/**
* Returns a boolean that indicates whether or not the specified item
* should have a chart entity created for it.
*
* @param series the series index.
* @param item the item index.
*
* @return A boolean.
*/
public boolean getItemCreateEntity(int series, int item) {
if (this.createEntities != null) {
return this.createEntities.booleanValue();
}
else {
Boolean b = getSeriesCreateEntities(series);
if (b != null) {
return b.booleanValue();
}
else {
return this.baseCreateEntities;
}
}
}
/**
* Returns the flag that controls whether or not chart entities are created
* for the items in ALL series. This flag overrides the per series and
* default settings - you must set it to <code>null</code> if you want the
* other settings to apply.
*
* @return The flag (possibly <code>null</code>).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #getSeriesCreateEntities(int)}
* and {@link #getBaseCreateEntities()}.
*/
public Boolean getCreateEntities() {
return this.createEntities;
}
/**
* Sets the flag that controls whether or not chart entities are created
* for the items in ALL series, and sends a {@link RendererChangeEvent} to
* all registered listeners. This flag overrides the per series and
* default settings - you must set it to <code>null</code> if you want the
* other settings to apply.
*
* @param create the flag (<code>null</code> permitted).
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesCreateEntities(int,
* Boolean)} and {@link #setBaseCreateEntities(boolean)}.
*/
public void setCreateEntities(Boolean create) {
setCreateEntities(create, true);
}
/**
* Sets the flag that controls whether or not chart entities are created
* for the items in ALL series, and sends a {@link RendererChangeEvent} to
* all registered listeners. This flag overrides the per series and
* default settings - you must set it to <code>null</code> if you want the
* other settings to apply.
*
* @param create the flag (<code>null</code> permitted).
* @param notify notify listeners?
*
* @deprecated This method should no longer be used (as of version 1.0.6).
* It is sufficient to rely on {@link #setSeriesItemLabelFont(int,
* Font, boolean)} and {@link #setBaseItemLabelFont(Font, boolean)}.
*/
public void setCreateEntities(Boolean create, boolean notify) {
this.createEntities = create;
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the flag that controls whether entities are created for a
* series.
*
* @param series the series index (zero-based).
*
* @return The flag (possibly <code>null</code>).
*
* @see #setSeriesCreateEntities(int, Boolean)
*/
public Boolean getSeriesCreateEntities(int series) {
return this.createEntitiesList.getBoolean(series);
}
/**
* Sets the flag that controls whether entities are created for a series,
* and sends a {@link RendererChangeEvent} to all registered listeners.
*
* @param series the series index (zero-based).
* @param create the flag (<code>null</code> permitted).
*
* @see #getSeriesCreateEntities(int)
*/
public void setSeriesCreateEntities(int series, Boolean create) {
setSeriesCreateEntities(series, create, true);
}
/**
* Sets the flag that controls whether entities are created for a series
* and, if requested, sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param series the series index.
* @param create the flag (<code>null</code> permitted).
* @param notify notify listeners?
*
* @see #getSeriesCreateEntities(int)
*/
public void setSeriesCreateEntities(int series, Boolean create,
boolean notify) {
this.createEntitiesList.setBoolean(series, create);
if (notify) {
fireChangeEvent();
}
}
/**
* Returns the base visibility for all series.
*
* @return The base visibility.
*
* @see #setBaseCreateEntities(boolean)
*/
public boolean getBaseCreateEntities() {
return this.baseCreateEntities;
}
/**
* Sets the base flag that controls whether entities are created
* for a series, and sends a {@link RendererChangeEvent}
* to all registered listeners.
*
* @param create the flag.
*
* @see #getBaseCreateEntities()
*/
public void setBaseCreateEntities(boolean create) {
// defer argument checking...
setBaseCreateEntities(create, true);
}
/**
* Sets the base flag that controls whether entities are created and,
* if requested, sends a {@link RendererChangeEvent} to all registered
* listeners.
*
* @param create the visibility.
* @param notify notify listeners?
*
* @see #getBaseCreateEntities()
*/
public void setBaseCreateEntities(boolean create, boolean notify) {
this.baseCreateEntities = create;
if (notify) {
fireChangeEvent();
}
}
/** The adjacent offset. */
private static final double ADJ = Math.cos(Math.PI / 6.0);
/** The opposite offset. */
private static final double OPP = Math.sin(Math.PI / 6.0);
/**
* Calculates the item label anchor point.
*
* @param anchor the anchor.
* @param x the x coordinate.
* @param y the y coordinate.
* @param orientation the plot orientation.
*
* @return The anchor point (never <code>null</code>).
*/
protected Point2D calculateLabelAnchorPoint(ItemLabelAnchor anchor,
double x, double y, PlotOrientation orientation) {
Point2D result = null;
if (anchor == ItemLabelAnchor.CENTER) {
result = new Point2D.Double(x, y);
}
else if (anchor == ItemLabelAnchor.INSIDE1) {
result = new Point2D.Double(x + OPP * this.itemLabelAnchorOffset,
y - ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE2) {
result = new Point2D.Double(x + ADJ * this.itemLabelAnchorOffset,
y - OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE3) {
result = new Point2D.Double(x + this.itemLabelAnchorOffset, y);
}
else if (anchor == ItemLabelAnchor.INSIDE4) {
result = new Point2D.Double(x + ADJ * this.itemLabelAnchorOffset,
y + OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE5) {
result = new Point2D.Double(x + OPP * this.itemLabelAnchorOffset,
y + ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE6) {
result = new Point2D.Double(x, y + this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE7) {
result = new Point2D.Double(x - OPP * this.itemLabelAnchorOffset,
y + ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE8) {
result = new Point2D.Double(x - ADJ * this.itemLabelAnchorOffset,
y + OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE9) {
result = new Point2D.Double(x - this.itemLabelAnchorOffset, y);
}
else if (anchor == ItemLabelAnchor.INSIDE10) {
result = new Point2D.Double(x - ADJ * this.itemLabelAnchorOffset,
y - OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE11) {
result = new Point2D.Double(x - OPP * this.itemLabelAnchorOffset,
y - ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.INSIDE12) {
result = new Point2D.Double(x, y - this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE1) {
result = new Point2D.Double(
x + 2.0 * OPP * this.itemLabelAnchorOffset,
y - 2.0 * ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE2) {
result = new Point2D.Double(
x + 2.0 * ADJ * this.itemLabelAnchorOffset,
y - 2.0 * OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE3) {
result = new Point2D.Double(x + 2.0 * this.itemLabelAnchorOffset,
y);
}
else if (anchor == ItemLabelAnchor.OUTSIDE4) {
result = new Point2D.Double(
x + 2.0 * ADJ * this.itemLabelAnchorOffset,
y + 2.0 * OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE5) {
result = new Point2D.Double(
x + 2.0 * OPP * this.itemLabelAnchorOffset,
y + 2.0 * ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE6) {
result = new Point2D.Double(x,
y + 2.0 * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE7) {
result = new Point2D.Double(
x - 2.0 * OPP * this.itemLabelAnchorOffset,
y + 2.0 * ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE8) {
result = new Point2D.Double(
x - 2.0 * ADJ * this.itemLabelAnchorOffset,
y + 2.0 * OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE9) {
result = new Point2D.Double(x - 2.0 * this.itemLabelAnchorOffset,
y);
}
else if (anchor == ItemLabelAnchor.OUTSIDE10) {
result = new Point2D.Double(
x - 2.0 * ADJ * this.itemLabelAnchorOffset,
y - 2.0 * OPP * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE11) {
result = new Point2D.Double(
x - 2.0 * OPP * this.itemLabelAnchorOffset,
y - 2.0 * ADJ * this.itemLabelAnchorOffset);
}
else if (anchor == ItemLabelAnchor.OUTSIDE12) {
result = new Point2D.Double(x,
y - 2.0 * this.itemLabelAnchorOffset);
}
return result;
}
/**
* Registers an object to receive notification of changes to the renderer.
*
* @param listener the listener (<code>null</code> not permitted).
*
* @see #removeChangeListener(RendererChangeListener)
*/
public void addChangeListener(RendererChangeListener listener) {
if (listener == null) {
throw new IllegalArgumentException("Null 'listener' argument.");
}
this.listenerList.add(RendererChangeListener.class, listener);
}
/**
* Deregisters an object so that it no longer receives
* notification of changes to the renderer.
*
* @param listener the object (<code>null</code> not permitted).
*
* @see #addChangeListener(RendererChangeListener)
*/
public void removeChangeListener(RendererChangeListener listener) {
if (listener == null) {
throw new IllegalArgumentException("Null 'listener' argument.");
}
this.listenerList.remove(RendererChangeListener.class, listener);
}
/**
* Returns <code>true</code> if the specified object is registered with
* the dataset as a listener. Most applications won't need to call this
* method, it exists mainly for use by unit testing code.
*
* @param listener the listener.
*
* @return A boolean.
*/
public boolean hasListener(EventListener listener) {
List list = Arrays.asList(this.listenerList.getListenerList());
return list.contains(listener);
}
/**
* Sends a {@link RendererChangeEvent} to all registered listeners.
*
* @since 1.0.5
*/
protected void fireChangeEvent() {
// the commented out code would be better, but only if
// RendererChangeEvent is immutable, which it isn't. See if there is
// a way to fix this...
//if (this.event == null) {
// this.event = new RendererChangeEvent(this);
//}
//notifyListeners(this.event);
notifyListeners(new RendererChangeEvent(this));
}
/**
* Notifies all registered listeners that the renderer has been modified.
*
* @param event information about the change event.
*/
public void notifyListeners(RendererChangeEvent event) {
Object[] ls = this.listenerList.getListenerList();
for (int i = ls.length - 2; i >= 0; i -= 2) {
if (ls[i] == RendererChangeListener.class) {
((RendererChangeListener) ls[i + 1]).rendererChanged(event);
}
}
}
/**
* Tests this renderer for equality with another object.
*
* @param obj the object (<code>null</code> permitted).
*
* @return <code>true</code> or <code>false</code>.
*/
public boolean equals(Object obj) {
if (obj == this) {
return true;
}
if (!(obj instanceof AbstractRenderer)) {
return false;
}
AbstractRenderer that = (AbstractRenderer) obj;
if (!ObjectUtilities.equal(this.seriesVisible, that.seriesVisible)) {
return false;
}
if (!this.seriesVisibleList.equals(that.seriesVisibleList)) {
return false;
}
if (this.baseSeriesVisible != that.baseSeriesVisible) {
return false;
}
if (!ObjectUtilities.equal(this.seriesVisibleInLegend,
that.seriesVisibleInLegend)) {
return false;
}
if (!this.seriesVisibleInLegendList.equals(
that.seriesVisibleInLegendList)) {
return false;
}
if (this.baseSeriesVisibleInLegend != that.baseSeriesVisibleInLegend) {
return false;
}
if (!PaintUtilities.equal(this.paint, that.paint)) {
return false;
}
if (!ObjectUtilities.equal(this.paintList, that.paintList)) {
return false;
}
if (!PaintUtilities.equal(this.basePaint, that.basePaint)) {
return false;
}
if (!PaintUtilities.equal(this.fillPaint, that.fillPaint)) {
return false;
}
if (!ObjectUtilities.equal(this.fillPaintList, that.fillPaintList)) {
return false;
}
if (!PaintUtilities.equal(this.baseFillPaint, that.baseFillPaint)) {
return false;
}
if (!PaintUtilities.equal(this.outlinePaint, that.outlinePaint)) {
return false;
}
if (!ObjectUtilities.equal(this.outlinePaintList,
that.outlinePaintList)) {
return false;
}
if (!PaintUtilities.equal(this.baseOutlinePaint,
that.baseOutlinePaint)) {
return false;
}
if (!ObjectUtilities.equal(this.stroke, that.stroke)) {
return false;
}
if (!ObjectUtilities.equal(this.strokeList, that.strokeList)) {
return false;
}
if (!ObjectUtilities.equal(this.baseStroke, that.baseStroke)) {
return false;
}
if (!ObjectUtilities.equal(this.outlineStroke, that.outlineStroke)) {
return false;
}
if (!ObjectUtilities.equal(this.outlineStrokeList,
that.outlineStrokeList)) {
return false;
}
if (!ObjectUtilities.equal(
this.baseOutlineStroke, that.baseOutlineStroke)
) {
return false;
}
if (!ObjectUtilities.equal(this.shape, that.shape)) {
return false;
}
if (!ObjectUtilities.equal(this.shapeList, that.shapeList)) {
return false;
}
if (!ObjectUtilities.equal(this.baseShape, that.baseShape)) {
return false;
}
if (!ObjectUtilities.equal(this.itemLabelsVisible,
that.itemLabelsVisible)) {
return false;
}
if (!ObjectUtilities.equal(this.itemLabelsVisibleList,
that.itemLabelsVisibleList)) {
return false;
}
if (!ObjectUtilities.equal(this.baseItemLabelsVisible,
that.baseItemLabelsVisible)) {
return false;
}
if (!ObjectUtilities.equal(this.itemLabelFont, that.itemLabelFont)) {
return false;
}
if (!ObjectUtilities.equal(this.itemLabelFontList,
that.itemLabelFontList)) {
return false;
}
if (!ObjectUtilities.equal(this.baseItemLabelFont,
that.baseItemLabelFont)) {
return false;
}
if (!PaintUtilities.equal(this.itemLabelPaint, that.itemLabelPaint)) {
return false;
}
if (!ObjectUtilities.equal(this.itemLabelPaintList,
that.itemLabelPaintList)) {
return false;
}
if (!PaintUtilities.equal(this.baseItemLabelPaint,
that.baseItemLabelPaint)) {
return false;
}
if (!ObjectUtilities.equal(this.positiveItemLabelPosition,
that.positiveItemLabelPosition)) {
return false;
}
if (!ObjectUtilities.equal(this.positiveItemLabelPositionList,
that.positiveItemLabelPositionList)) {
return false;
}
if (!ObjectUtilities.equal(this.basePositiveItemLabelPosition,
that.basePositiveItemLabelPosition)) {
return false;
}
if (!ObjectUtilities.equal(this.negativeItemLabelPosition,
that.negativeItemLabelPosition)) {
return false;
}
if (!ObjectUtilities.equal(this.negativeItemLabelPositionList,
that.negativeItemLabelPositionList)) {
return false;
}
if (!ObjectUtilities.equal(this.baseNegativeItemLabelPosition,
that.baseNegativeItemLabelPosition)) {
return false;
}
if (this.itemLabelAnchorOffset != that.itemLabelAnchorOffset) {
return false;
}
if (!ObjectUtilities.equal(this.createEntities, that.createEntities)) {
return false;
}
if (!ObjectUtilities.equal(this.createEntitiesList,
that.createEntitiesList)) {
return false;
}
if (this.baseCreateEntities != that.baseCreateEntities) {
return false;
}
return true;
}
/**
* Returns a hashcode for the renderer.
*
* @return The hashcode.
*/
public int hashCode() {
int result = 193;
result = HashUtilities.hashCode(result, this.seriesVisibleList);
result = HashUtilities.hashCode(result, this.baseSeriesVisible);
result = HashUtilities.hashCode(result, this.seriesVisibleInLegendList);
result = HashUtilities.hashCode(result, this.baseSeriesVisibleInLegend);
result = HashUtilities.hashCode(result, this.paintList);
result = HashUtilities.hashCode(result, this.basePaint);
result = HashUtilities.hashCode(result, this.fillPaintList);
result = HashUtilities.hashCode(result, this.baseFillPaint);
result = HashUtilities.hashCode(result, this.outlinePaintList);
result = HashUtilities.hashCode(result, this.baseOutlinePaint);
result = HashUtilities.hashCode(result, this.strokeList);
result = HashUtilities.hashCode(result, this.baseStroke);
result = HashUtilities.hashCode(result, this.outlineStrokeList);
result = HashUtilities.hashCode(result, this.baseOutlineStroke);
// shapeList
// baseShape
result = HashUtilities.hashCode(result, this.itemLabelsVisibleList);
result = HashUtilities.hashCode(result, this.baseItemLabelsVisible);
// itemLabelFontList
// baseItemLabelFont
// itemLabelPaintList
// baseItemLabelPaint
// positiveItemLabelPositionList
// basePositiveItemLabelPosition
// negativeItemLabelPositionList
// baseNegativeItemLabelPosition
// itemLabelAnchorOffset
// createEntityList
// baseCreateEntities
return result;
}
/**
* Returns an independent copy of the renderer.
*
* @return A clone.
*
* @throws CloneNotSupportedException if some component of the renderer
* does not support cloning.
*/
protected Object clone() throws CloneNotSupportedException {
AbstractRenderer clone = (AbstractRenderer) super.clone();
if (this.seriesVisibleList != null) {
clone.seriesVisibleList
= (BooleanList) this.seriesVisibleList.clone();
}
if (this.seriesVisibleInLegendList != null) {
clone.seriesVisibleInLegendList
= (BooleanList) this.seriesVisibleInLegendList.clone();
}
// 'paint' : immutable, no need to clone reference
if (this.paintList != null) {
clone.paintList = (PaintList) this.paintList.clone();
}
// 'basePaint' : immutable, no need to clone reference
if (this.fillPaintList != null) {
clone.fillPaintList = (PaintList) this.fillPaintList.clone();
}
// 'outlinePaint' : immutable, no need to clone reference
if (this.outlinePaintList != null) {
clone.outlinePaintList = (PaintList) this.outlinePaintList.clone();
}
// 'baseOutlinePaint' : immutable, no need to clone reference
// 'stroke' : immutable, no need to clone reference
if (this.strokeList != null) {
clone.strokeList = (StrokeList) this.strokeList.clone();
}
// 'baseStroke' : immutable, no need to clone reference
// 'outlineStroke' : immutable, no need to clone reference
if (this.outlineStrokeList != null) {
clone.outlineStrokeList
= (StrokeList) this.outlineStrokeList.clone();
}
// 'baseOutlineStroke' : immutable, no need to clone reference
if (this.shape != null) {
clone.shape = ShapeUtilities.clone(this.shape);
}
if (this.shapeList != null) {
clone.shapeList = (ShapeList) this.shapeList.clone();
}
if (this.baseShape != null) {
clone.baseShape = ShapeUtilities.clone(this.baseShape);
}
// 'itemLabelsVisible' : immutable, no need to clone reference
if (this.itemLabelsVisibleList != null) {
clone.itemLabelsVisibleList
= (BooleanList) this.itemLabelsVisibleList.clone();
}
// 'basePaint' : immutable, no need to clone reference
// 'itemLabelFont' : immutable, no need to clone reference
if (this.itemLabelFontList != null) {
clone.itemLabelFontList
= (ObjectList) this.itemLabelFontList.clone();
}
// 'baseItemLabelFont' : immutable, no need to clone reference
// 'itemLabelPaint' : immutable, no need to clone reference
if (this.itemLabelPaintList != null) {
clone.itemLabelPaintList
= (PaintList) this.itemLabelPaintList.clone();
}
// 'baseItemLabelPaint' : immutable, no need to clone reference
// 'postiveItemLabelAnchor' : immutable, no need to clone reference
if (this.positiveItemLabelPositionList != null) {
clone.positiveItemLabelPositionList
= (ObjectList) this.positiveItemLabelPositionList.clone();
}
// 'baseItemLabelAnchor' : immutable, no need to clone reference
// 'negativeItemLabelAnchor' : immutable, no need to clone reference
if (this.negativeItemLabelPositionList != null) {
clone.negativeItemLabelPositionList
= (ObjectList) this.negativeItemLabelPositionList.clone();
}
// 'baseNegativeItemLabelAnchor' : immutable, no need to clone reference
if (this.createEntitiesList != null) {
clone.createEntitiesList
= (BooleanList) this.createEntitiesList.clone();
}
clone.listenerList = new EventListenerList();
clone.event = null;
return clone;
}
/**
* Provides serialization support.
*
* @param stream the output stream.
*
* @throws IOException if there is an I/O error.
*/
private void writeObject(ObjectOutputStream stream) throws IOException {
stream.defaultWriteObject();
SerialUtilities.writePaint(this.paint, stream);
SerialUtilities.writePaint(this.basePaint, stream);
SerialUtilities.writePaint(this.fillPaint, stream);
SerialUtilities.writePaint(this.baseFillPaint, stream);
SerialUtilities.writePaint(this.outlinePaint, stream);
SerialUtilities.writePaint(this.baseOutlinePaint, stream);
SerialUtilities.writeStroke(this.stroke, stream);
SerialUtilities.writeStroke(this.baseStroke, stream);
SerialUtilities.writeStroke(this.outlineStroke, stream);
SerialUtilities.writeStroke(this.baseOutlineStroke, stream);
SerialUtilities.writeShape(this.shape, stream);
SerialUtilities.writeShape(this.baseShape, stream);
SerialUtilities.writePaint(this.itemLabelPaint, stream);
SerialUtilities.writePaint(this.baseItemLabelPaint, stream);
}
/**
* Provides serialization support.
*
* @param stream the input stream.
*
* @throws IOException if there is an I/O error.
* @throws ClassNotFoundException if there is a classpath problem.
*/
private void readObject(ObjectInputStream stream)
throws IOException, ClassNotFoundException {
stream.defaultReadObject();
this.paint = SerialUtilities.readPaint(stream);
this.basePaint = SerialUtilities.readPaint(stream);
this.fillPaint = SerialUtilities.readPaint(stream);
this.baseFillPaint = SerialUtilities.readPaint(stream);
this.outlinePaint = SerialUtilities.readPaint(stream);
this.baseOutlinePaint = SerialUtilities.readPaint(stream);
this.stroke = SerialUtilities.readStroke(stream);
this.baseStroke = SerialUtilities.readStroke(stream);
this.outlineStroke = SerialUtilities.readStroke(stream);
this.baseOutlineStroke = SerialUtilities.readStroke(stream);
this.shape = SerialUtilities.readShape(stream);
this.baseShape = SerialUtilities.readShape(stream);
this.itemLabelPaint = SerialUtilities.readPaint(stream);
this.baseItemLabelPaint = SerialUtilities.readPaint(stream);
// listeners are not restored automatically, but storage must be
// provided...
this.listenerList = new EventListenerList();
}
}
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